Systems
From TDZKwiki
For an expanded list of systems, both Canon and Lore, go here.
The TDZK game map is comprised of a number of stellar systems, each including their own unique structure. Some have planets, some do not. Some have nebulae, some do not. Most have stations and ports that the player can dock at, and thus the game is played.
(* denotes a racial home system)
Contents |
Core Worlds
The Core Worlds are the stronghold of the Federation, having existed for thousands of years.
- Alura (system)*
- Derivia (system)*
- Kitara (system)*
- Quelaar (system)*
- Sniv (system)*
- Taenaria (system)*
- Tamara (system)*
- Wraith (system)*
- Zallus (system)*
- Manchari (system)
- Nexus (system)
- Taelon (system)
Inner Rim
The Inner Rim represents the seque between the Federation strongholds of the Core Worlds, and the relative lawlessness of the Outer Rim territories. Though many Inner Rim systems are a part of the Federation of Races, a handful of independent coalitions and protectorates have sprung up in the wake of the Scourge War.
Outer Rim
The Outer Rim is rife with uncharted worlds and open space; recently, the Federation has loosened it's grip on the Outer Rim, leading to increased piracy.
- Chronos (system)
- Cryos (system)
- Cryptos (system)
- Lylia (system)
- Merari (system)
- Vania (system)
- Veleora (system)
